Case Study: UpKeep Fitness


Interact with prototype

My Roles

UX Designer & Researcher

My Responsibilities

Competitive Analysis, Client Research, User Research, Personas, Features List, User Flows, Moon board, Low-fidelity wireframe, High-fidelity wireframe.

Project Overview

it is easy to use fitness apps to track your activity, from individual reps to long-term progress on a fitness program. You can stay motivated and achieve your fitness goals by tracking your activity. UpKeep Fitness is a mobile application that is made for users who want to have a personalized workout base on their schedule.

Project Prompt

Design a mobile app for people who are interested in creating a personalized exercise routine.


User Research

  1. Tell me about a time when you wanted to workout but did not know what workout to do?

    1. How did it make you feel?

  2. In the past week how many times have you been to the gym?

  3. About how much do would you pay for a workout app?

  4. Tell me about a time you had a great experience with a workout app?

    1. How did it make you feel?

  5. Tell me about a time you had a challenging experience with a workout app?

    1. How did it make you feel?

Personas

Competitive analysis

Features List (MVP)

Must Have

  • Sign Up page / Log In Page

  • Getting To Know Setup Page

  • Animation / Picture Option

  • Workout Video Option

  • Stop Watch

UserFlow:

Low-fidelity

High-fidelity

Accessibility Consideration

As part of the first accessibility consideration in the design, I implemented a progress bar feature on the "Getting to Know" page that informs users about their progress in completing the account creation process. The progress bar provides a visual representation of the user's completion status, making it easier for them to track their progress and understand how much more needs to be done. This feature is particularly important for users who may have visual impairments or cognitive disabilities, as it provides a clear and simple way to understand the account creation process.

As the second accessibility consideration in the design, I incorporated a feature on the reps' login screen that eliminates the need for users to stop their workouts, and enter their reps manually. The clock feature allows users to simply tap the stop/start button, and it automatically records their reps for them. This feature is especially beneficial for users with mobility or dexterity issues, as it removes the physical demand of stopping their workout and manually entering their reps.

Future Exploration:

  1. Using XR to workout

  2. Vendor partnership

  3. Music app working with video

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